Spirit

Spirit is the resource gathered from dice during lessons, that can subsequently be spent to gain knowledge of new spells during learning. There are five types of spirit: Knowledge (book symbol), Experience (glove symbol), Intuition (crown symbol), Wisdom (cross symbol), and Instinct (diamond symbol).

Spirit is gained as individual points for each student from the top faces of the dice they throw, and the spirit gained gets tallied at the end of the week and added to their collection. If they amass sufficient points in any of the spirit types, they will fill up a spirit token, and it is these tokens that can be spent on the actual spells. To begin with, both of the girls can gain a maximum of three tokens in any of the spirit types, but this maximum is increased by quest rewards. The more tokens are already filled for a given spirit type, the more spirit points it takes to fill up the next one.